Echoes – Storyboard Part I

In Summer 2011, I shot the life action part of my animated science fiction short film, Echoes.

I storyboarded the whole shoot beforehand in the studio I had back then. Befriended directors of mine sometimes ask me why I storyboard every single shot. They criticize that doing it this way, I could miss potential good reactions of my actors.

Well, I see it in a different way. When I go to shoot something, my movies are already edited, and VFX-ed in my head (having to do most of the VFX on my own). Filming itself is not the biggest challenge (it´s just exhausting), but the things that have to happen before are. Storyboards are just some kind of vehicle to show my loyal crewmembers what we are doing – like trying to get the images out of my head into theirs. And if something cooler than what I had in mind happens during the shoot – why shouldn´t we use it?

As I am writing this post, the short is still in postproduction, creating 3D assets, paintings and aditional concept designs. I´ll keep you updated on this.

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

Echoes storyboard

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