Recycling Airlocks
As it became clear that I needed to use 3D animation techniques to create some of the background animations for Echoes, I had to design some 3D assets like corridors, […]
As it became clear that I needed to use 3D animation techniques to create some of the background animations for Echoes, I had to design some 3D assets like corridors, […]
Sometimes, you´ve got to kill your babies in order to keep them alive. With one of my babies, my animated science fiction short film, Echoes, I had to take a […]
Below is a watercolour texture I did as a test for one of the 3D locks in Echoes. I thought, that it was a good idea painting the skin of […]
As I was very happy with the outcome of the 3D test cubes, I went on and tested my painted textures inside a 3D corridor I had modelled for another […]
As I was quite happy with my first texture tests for Echoes, I went on to the next step – creating sample textures. As mentioned in an earlier post, I […]
As mentioned in one of my earlier posts, one of the core ideas of Echoes, my animated science fiction short film, was “teaching” my computer to draw the way I […]